Infestation
Passive: rats spawn at regular intervals and follow the Pied Piper (up to 20). Active: commands all current rats to attack; each rat can strike up to 3 times for damage, then dies.
Passive

Hero Dossier
A ranged summoner who kites in twin-stick style, layering constant flute fire with disposable rat swarms and zone control.
Passive: rats spawn at regular intervals and follow the Pied Piper (up to 20). Active: commands all current rats to attack; each rat can strike up to 3 times for damage, then dies.
Passive
Hold to play the flute while moving more slowly, firing rapid notes. Day notes deal higher damage in non-piercing fire; at night, notes pierce through enemies but deal lower damage per hit.
Passive
Plays 3 waves of 3 notes while moving at reduced speed. Day variant fires in a cone (fan pattern); night variant fires 3 waves of 3 piercing notes in a straight line.
Short cooldown
Creates a zone that makes enemies inside Vulnerable.
Long cooldown
Briefly becomes intangible, then releases a blast that stuns and pushes back nearby enemies.
Short cooldown
Channels rapid auto-targeting notes while running forward. Day notes stop on first enemy hit for higher single-target damage; night notes pierce through enemies for lower per-hit damage.
Long cooldown
Channels a controllable rat swarm that rushes forward and deals heavy area damage over time; can be canceled early with cooldown proportional to channel duration (minimum 10s).
Long cooldown
Talents
Common
Rare
Epic
Legendary